Video Game Design
Here is a podcast by Jesse Schell who is on tour to promote his new book The Art of Game Design. Jesse is a professor at CMU’s Entertainment Technology Center (which was co-founded by Randy Pausch). It is a pretty good interview which didn’t sound like an infomercial.
- Video games are the medium that subsumes all others
- Meaningful interaction with game requires them to hear from the users
- 40% artists / 40% engineers / 20% other > 100% of any category
- Teach collaboration and interaction between the three groups
- Any time you make a new game you have to also create some tools
- There is a game for everyone, it is an issue getting the game to the person
- good game design happens when you look at it from many perspectives
- 100 different perspectives are discussed in the book
- There is an accompanying set of cards for quick access to the lenses